Monday, April 18, 2011

Capcom VS SNK

(This post does not necessarily represent the views of everyone at Arcade Perfect, it is merely my own opinion. ~hex)

I was at the flea market with my friend DoctorC yesterday and we came upon a Japanese kid selling all these import lanyards and keychains. He had a bunch of fighting game character keychains and I got stoked when I saw a Sakura keychain... until I saw a Nakoruru keychain. He said something to the effect of "You're picking Nakoruru over Sakura?" I casually replied that I've switched sides and am now a full blown SNK fan and that Capcom is almost dead to me. I thought everyone knew how I felt, but he seemed surprised (and outraged).

I'm going to try and explain what happened, but you may be able to guess the reasons.
NOTE - This post is entirely based on fighting games. Capcom has other non fighting games that are superb, I just don't care about them as much.

Back in the day I loved both companies quite a bit, but I always liked Capcom slightly better. Until recently.


Arcade VS Console
Capcom no longer cares about arcade players. With their new fighting game releases going straight to consoles and no arcade releases in sight it makes me very unhappy to say the least. SNK Playmore gives top priority to arcades, with console versions second. Look at this interview with Masaaki Kukino where the question is posed to him:  *translated from the French

"Contrary to did Capcom with Super Street Fighter IV you present a version of arcade, think that the market arcade is always priority?"  (and he answers)

"It is true that for the versus fighting the majority can be played on line on console, but we want to preserve this aspect of the versus fighting where the players can clash in truth on terminals. Before offering a version comforts we preferred privileged the players of arcade."

Style
Capcom has completely sold out in the style department when it comes to fighting games. Street Fighter 4 and Marvel VS Capcom 3 both look completely ridiculous in my opinion. Capcom is clearly moving all of their fighting game style to a 3D, polygon/cel shading based style that looks terrible. Street Fighter is their flagship and I'm ok with them doing whatever they want with it, even if it is disappointing, but then they went and did it AGAIN with Marvel VS Capcom 3 and I don't think there's any end in sight. I'll be amazed if Capcom ever releases a new 2D hand drawn sprite based fighting game again.

Consider this screenshot from the upcoming straight to console Street Fighter X Tekken.
Mercury Bubbles
Ryu's Hadoken looks suspiciously like Sailor Mercury doing her Mercury Bubbles Blast. Looks pretty silly.

Now look how amazing hand drawn sprite based characters can look with modern technology.
Joe Higashi sprite
mai shiranui Sprite
Andy Bogard sprite


From an interview with SNK Playmore:

"Unfortunately I must say that in Europe there is no market actually, and in America
our small presence is relegated to maybe a few shopping centers / arcades.
On the other hand, in Japan, we are practically one of the few gaming brands still
making 2d games, (ie, ARC with BlazBlue on the same Taito Type X2 platform), so
we are putting great effort on being protagonists in the arcades, as we can count on
our unique content."

"We made a 2d game in this day and age, and even if we could be considered
"crazy", we are really proud of making games like we always did. We are sure our
fan base will agree with that, and that it will probably increase."

Gameplay
While SNK fighters still require a great level of skill to master, the games Capcom has been pumping out are ridiculously easy to play and don't require a lot of thought. The first time I played MvC3 at a friends house I button mashed my way through it and beat Galactus on the hardest difficulty setting on my very first attempt. The game has one button supers for cryin' out loud. Just sayin'.

Overall I just feel that SNK Playmore cares more about the fans that have cared about them for all these years than Capcom does. I'm just not feeling the love from Capcom as much anymore. I still like them, but I'm not liking the direction they are going. I'm probably just getting old and resisting change like people do when they get older, but it's how I feel.

If you want to learn more about SNK check out Neo-Geo.com.
Also listen to this wonderful episode of AllGenGamers Podcast about SNK. It's extremely good.

*I ended up buying a Nakoruru AND a Morrigan keychain :)
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Monday, April 4, 2011

BGM and Sound Effects Requests

If there is any particular background music or sound effects from a video game that you want, let us know and we'd be happy to try and rip it for you.
I'm putting all the filled requests in this post, which will be updated as needed.
If you have a request, tell us in the comments or on the Facebook page and we'll see what we can do!
Play it loud!

Filled Requests:


Arcade

Altered Beast 獣王記
Sega
Altered Beast
The BGM for Altered Beast is pretty dark and epic, it's good stuff.



Tracks: (.mp3) 320kbps           
1. Neff's Theme
2. Altered Beast
3. Centurion
4. Cystallomancy
5. Rise From Your Grave
6. Underworld
7. Cavern of Souls
8. Athena

Sound effects: (.wav)
Welcome to your Doom
Rise From Your Grave
Never Give up
Power Up

Download the whole thing as a .zip file HERE. (38 MB)



PC Engine / TurboGrafx-16

Ninja Spirit 最後の忍道
Irem
Ninja Spirit Screenshot
Games for the PC Engine have a rather unique sound.
The BGM for Ninja Spirit is like a cross between traditional Japanese music and 8bit techno.

Tracks: (.mp3) 320kbps      
1.   Moon
2.   Kizashi Part 2
3.   Iza
4.   Munen
5.   Dark Blue
6.   Kane
7.   Behind the Wind
8.   Theme From Shinobi
9.   Sasurai no Samurai
10. Kessen
11. Forest
12. Karakuri
13. Deep Blue
14. Death of Father
15. Kizashi Part 1
16. Izanai
17. Tugaru

 Download the whole thing as a .zip file HERE. (63 MB)
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Sunday, April 3, 2011

Who Won the Kong Off?

Well the Kong Off has come and gone, here are the results.

1. Hank Chien – 994,400
2. Steve Wiebe – 986,900
3. Eric Howard – 941,800
4. Dean Saglio – 912,800
5. Vincent Lemay – 851,900
6. Ben Falls – 846,800
7. Billy Mitchell – 821,200
8. Ben Mazowita – 817,800
9. Mark Kiehl – 774,600
10. Ross Benziger – 765,200

It was pretty fun to watch, the sound of all those Donkey Kong games going at once was insane and the award ceremony they did after the contest was really nice.
There are a bunch of video's posted on Richie Knucklez' Justin.tv page. if you want to check it out.
Apparently Roy Shildt aka Mr. Awesome was banned from the Kong Off by Richie, which is hilarious somewhat. Richie did a little interview with him afterward, I'm going to post it here because it's quite funny :)


Watch live video from Richie Knucklez Arcade Games on Justin.tv
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